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Screenshots of the conception of a game level with stricts restrictions, build on Unreal Editor.
Restrictions specified the map :
was designed for 2 to 4 players;
was composed of four types of weapons, two bonuses including one hidden,
elements to help fast travelling,
such as bumpers of teleports;
anticipates four game situations in which
a first weapon prevails, and a second one is strong
to remove a player equipped with the first weapon from his position;
includes indoor and outdoor parts.